American Studies
Film Studies
Television Studies
Media Studies
Game Studies

Video Games & Intermediality


"'It's like Groundhog Day': Remediation, Trauma, and Quantum Physics in Time Loop Narratives on Recent American Television," GRAAT On-Line: A Journal of Anglophone Studies vol. 15, pp. 93-113.
"'My name is Alan Wake. I'm a writer.': Crafting Narrative Complexity in the Age of Transmedia Storytelling," in Game On, Hollywood! Essays on the Intersection of Video Games and Cinema, ed. Gretchen Papazian & Joseph Michael Sommers. Jefferson, NC: McFarland, pp. 144-155.
"Hauntings: Uncanny Doubling in Alan Wake and Supernatural," Textus: English Studies in Italy vol. 25, no. 3 (2012), pp. 63-74.
"A Different Kind of Monster: Uncanny Media and Alan Wake's Textual Monstrosity," in Contemporary Research on Intertextuality in Video Games, ed. Christophe Duret & Christian-Marie Pons (Hershey, PA: IGI Global, 2016), pp. 39-53.

Conference Presentations

"Comics Aesthetics in Video Games: Intermediality—Remediation—Transmediality" at the 2013 International Society of Intermediality Studies conference, "Rethinking Intermediality in the Digital Age," Cluj-Napoca, Romania, October 25, 2013

"'It's not a lake. It's an ocean.': Alan Wake, (Meta-)Transmedia Storytelling, and (Meta-)Media Convergence" at the conference "Storyworlds across Media: Mediality, Multimodality, Transmediality," Mainz, Germany, July 2, 2011